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“it’s the orientation the headset and therefore your head that’s used to determine the orientation of this virtual camera.”
And so for these VR technologies to be fully immersive, the headset needs to have extremely good head tracking to give you illusion that you are inside this virtual world and looking around seamlessly.
some blurry greenery behind
first person view, looking around the village, but have some wobble
https://www.youtube.com/watch?v=Z2tMZkOR9LI
some blurry greenery behind
The ONLY difference in VR games is that instead of a mouse or
keyboard,
mouse and keyboard
camera zooms in
some blurry greenery behind
The ONLY difference in VR games is that instead of a mouse or
keyboard,
mouse and keyboard
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