Gaussian Splatting

I think I heard Sachin talk about this

But also https://twitter.com/Arata_Fukoe/status/1714931950719508967

This is really fundamental stuff that I need to learn alongside NeRF. It’s super cool.

I need to look into Gaussian SLAM.

Neural Surface Reconstruction

NeRF excels in producing high-quality, photorealistic renderings at the cost of computational efficiency, while Gaussian Splatting offers a faster and more memory-efficient alternative with potentially lower rendering quality. The choice between the two depends on the specific requirements of the application, such as the need for real-time rendering versus the demand for high-fidelity imagery.