Unity Scripting
Scripting: Use C#
Step:
Create Folder > Scripts
Debug.log
Understand how frame rates work
fixedUpdate() vs Update()
used fixedUpdate()
whenever you are messing with physics
Time.deltaTime
Step:
Create Folder > Scripts
Debug.log
Understand how frame rates work
fixedUpdate() vs Update()
used fixedUpdate()
whenever you are messing with physics
Time.deltaTime