Locomotion
There’s a lot of cool work in locomotion, but it seems most the field is solved. The main issue is that we know the Kinematics through the MoCAP, but we have no understanding of the Dynamics. We use RL to help us learn the dynamics.
Leaders
- Xue Bin Peng
- Tairan He
- Chong Zhang
These idk
Here are some papers
long horizon locomotion
- Perpetual Humanoid Control for Realtime Simulated Avatars
- Universal Humanoid Motion Representations for PhysicsBased Control
- Diffuse-CLoC
Whole body humanoid stuff?: